January 31, 2009

Blog Comments - who owns the copyrights to them?


First off, this is not a post about roleplaying games (my usual fare). This is a post about blogging, specifically blog comments and who owns them.

Who owns the copyrights to comments left on blogs?

The comment author?

The blog author or owner?

You see, I'm currently working on publishing an anthology of roleplaying game blog posts from 2008 and before. The project, called Open Game Table, has been a labor of love for me and (much to my surprise) has benefited greatly from an overwhelming number of supporters and volunteers from the RPG blogosphere. The 48 blog posts that have been selected to be included in the anthology were selected from over 130 posts that were nominated by blog authors and readers. I'm now in the process of doing the layout, design, and editing of the anthology's manuscript and recently the subject of blog comments and who owns their copyrights came up. Two of the contributing blog authors expressed concerns over my use of selected comments in the anthology without the expressed consent of the comment authors. To be completely honest, this struck me by surprise as I had assumed that the blog comments were considered part of the blog article itself (much like an addendum) and were therefor the property of the blog owner. Thus, I had assumed that by obtaining permissions to publish the blog articles in the anthology from the blog authors this would in turn include the comments as well.

Not so fast.

It turns out there is very little in the way of legal precident for this. Go ahead and Google it. You see a whole lot of talk talk talk by blogs cut from all different cloths; but very little actual legal precedent. There's one case I know of that involved a MySpace blogger who refused to remove comments from their blog when the comment authors requested it. But that's about it.

Of course, standard US copyright law clearly supports the author in that [paraphrasing here] "as soon as you write it down it is copyrighted". This would lead you to believe that the author of the comments owns the comments, even though they appear on some other medium they do not own. Some would say it is fairly cut and dry. Others say that its not so simple.

But do they own their comments after they are published?

The comment authors have no control over them, since the blog owner can often delete, edit or otherwise suppress any comment left on their blog. Furthermore, things become much more complicated if you consider third-party applications that republish weblog comments, such as Twitter, Friend-Feed, Google Reader iPage, etc. Disqus does a good job of summing up the real issues here.

This becomes even more bizarre when you consider that many bloggers are running advertising on their websites that is context sensitive (such as Google AdSense; which is in place on this blog). If someone else's comments are helping generate the ads that appear on a blog due to their content, but that person is the owner of those comments, not the blogger, then shouldn't they be also entitled to some royalties or payments from the sale of ads? Surely not.

Where then do you draw the line?

What about then the situation with the anthology I am publishing. Each and every one of the blog authors have signed permissions agreements that stipulate that I have the right to republish their blog post in a printed book. Should I also then seek the permissions of each and every blog comment author whose comment (that adds value to the article as a whole) I may also want to include? What if the comment author used a fake email address or was simply anonymous? What if they were under the age of consent (18)?

These are all issues that bloggers should consider. Many bloggers outside our little RPG blogging community have already considered these issues. You will often find, especially on commercial blogs, a Terms of Service agreement that clearly stipulates the status of the comments left on the blog. I have added one to The Core Mechanic as a result of this minor brouhaha and you can find it in the footer below, or on the comment page. Section 5, Information Rights is the part you will want to pay attention to. I've provided here as well:
"5. Information Rights. The Proprietor does not claim ownership of Content you submit or make available for inclusion on the Service. However, with respect to Content you submit or make available for inclusion on the Service, including without limitation comments you post to the Service, you grant the Proprietor world-wide, perpetual, irrevocable, royalty free, non-exclusive, fully sub-licensable license(s) to use, distribute, reproduce, modify, adapt, publish, translate, publicly perform and publicly display such Content (in whole or in part) and to incorporate such Content into other works in any format or medium now known or later developed."
This basically means that the blog owner ("The Proprietor") can do whatever they wish with the comments left on the blog; and the author of the comments can as well. The copyright is, however, still technically owned by author. I've since seen some other blog TOS's where the comments fall under a Creative Commons license; still others I've seen where the comments are released into the public domain.

I would urge anyone who is writing a blog of their own to consider this issue of comment ownership and permissions; if only for a moment. You may never know when, in retrospect, you had wished you had a Comment Policy or some other TOS agreement in place. I'm not a lawyer, and after reading several dozen blogs and other websites about the copyright status of blog comments, one thing is clear to me: this is a very grey area that I have no interest trotting in ... I tend to think that blog comments are functionally the same as addendums to the main blog post and the comment author is giving up their control of the content once they post it on the blog owner's site. But, that's just my opinion - and with regards to Open Game Table - I'm not interested in putting everyone involved in the project at risk of some sort of infringement of copyright permissions simply because I wanted to include a selected number of comments in the Anthology.

In the meantime, I've stripped the manuscript for the blog anthology of all comments for the time being. I'm perfectly happy publishing the book without them included, although I do recognize that blog comments are our currency and often times it is the comments that "make a post", not the post itself. Bahh....

January 30, 2009

REVIEW: Kobold Quarterly #8


I was surprised when I was recently asked to review a portion of the newly released Kobold Quarterly #8, specifically the article titled "Tossing Kegs and Smashing Chairs", by Steven Furlanetto. And, although the article in question is mostly for 3rd Edition Dungeons & Dragons (and Pathfinder), I just couldn't say No since editions don't really matter to me - and I love tavern brawls.
"...Imagine the party wizard careening across the beer-slicked floor with angry peasants launching mugs at her as she slides by, the fighter wildly waving a broken chair while perched precariously on top of a rickety table about to be smashed by the town brute, or the rogue swinging to their rescue dangling from the chandelier..."

Furlanetto describes in detail some of the problems related to well... bar room fights. Usually in D&D, combat encounters are between the party (a limited number of 'heroes') and the enemy (a limited number of mooks). Of course, a bar fight is a completely different animal. You might be faced with an angry mob of disenfranchised dwarven mine workers who may already be six kegs deep into the latest union meeting. Or, you might be ducking the mugs and knives as the bartender quells a group of unruly thugs out for "a good time". You might even find yourself going to fisticuffs with fellow party members who "mistakenly" thought you were someone else before they crashed the chair over your head. Well, whomever the fight is with - a tavern brawl can work in D&D even though it should be non-lethal and often against many many foes. Fulanetto does a great job of pointing out the pros and cons of barroom brawls, and even provides some crunch for DM's asking questions like "I wonder how damage a small cask of ale would do? What about a large cask of ale?" For PCs who like to imbibe more than others, all this begs the obvious question: Can I get proficiency in Keg Throwing?

Heck, there's even a fair amount of "chandelier" mischief. Want some quick rules on swinging from a chadelier? Check. Want to fight a mob of  drunks? Check. What some ideas on how to incorporate a bar fight into an ongoing adventure? Check.

So if you are looking to add a little spice to your game by introducing your players to the fine art of drunken combat - pick yourself up a copy of Kobold Quarterly #8. Go break some kegs for me!

January 27, 2009

RPG Blog Anthology Weekly Update

OK, it's a day late - these updates usually come on Mondays. may have also noticed my blogging frequency has significantly dropped in the last week. Let's just say "I've been swamped!" The Anthology project is now full-steam ahead as I am digging through the final entries, doing all the layout and design, and working with the other volunteer editors and artists. It is a huge amount of work - typical for me to propose a project having no idea how much effort will be required to carry it to the finish line.

OK, enough of my whining - what's been done in the last week? Well...

SAMPLE CHAPTER
A sample, or demo, chapter was put together and used as a working document with the editors to finalize font choices, basic layout designs, artwork placements, etc.. The biggest hurdle for me was to wrap my head around the use of "document styles" to control all the formatting. It makes sense of course, but I'm so thankful to have such an excellent team of professional editors to go to for advice, editing, and proofreading input. The chapter that was on was "Chapter 9 - RPG History & Commentary". It includes blog posts from such RPG luminaries as Ben Robbins, James Maliszewski, Jeff Rients, Berin Kinsman, and James Edward Raggi IV. The chapter weighs in at 16 pages (~11,000 words) and includes original artwork crafted specifically for each blog post by Crystal Frasier, James Keegan, and Jennifer Weigel. You can

I was very satisfied with the final edit of Chapter 9, so dove next into probably the hardest, and longest, chapter next: "Chapter 8 - 4th Edition: Classes, Equipment & Action Points". I've already finished the first draft of this chapter and it is expected to be no less than 30 pages once everything is all said and done. Just waiting on additional artwork and the first round of feedback from the assistant editors. Stargazer has already even blogged about it here, and seems to like what he is seeing. Wohoo! Hopefully next week I'll have some more information for you.

ARTWORK
I'm also very pleased to let you know that I've received a number of additional pieces of original artwork for the Anthology in the last week. Below is a sampling of some the artists provided to me - final inks will be forthcoming. Can you guess what blog posts these might be for?

Hugo Solis

Jennifer Weigel
SPONSORSHIPS
If you are interested in being an Individual Sponsor, please feel free to use the PayPal link below to donate. Your help is deeply appreciated and will go a long long way towards making this project a reality for everyone involved. These funds are going to be used to cover the printing costs for the complementary copies of the book that will be sent to the contributing authors and artists. I am honored and humbled that so many folks have pitched in to help support this project; thus far I've managed to raise about $280, which is more than half-way towards my personal goal of raising $500 to help offset the costs of printing, but unfortunately I haven't received any new sponsors in the last week. Want to help out? Become a Private Sponsor! Even small donations for a few bucks will be appreciated!

For companies or other RPG industry people - several advertising spots are still available! These include the inside first page (b&w) and half of the outside back cover (in full color). Please contact me for more information at jonathan DOT jacobs AT gmail DOT com. Advertising sponsorships will also be used to offset the printing costs for complementary copies being sent to the authors, artists, and volunteers.


January 19, 2009

RPG Blog Anthology Weekly Update

Progress on the Anthology marches on. Since last week, the Assistant Editors and I have begun trimming down the book a bit as well as reorganizing and renaming chapters. Hopefully today I'll have the first fully laid out chapter done for us to wrangle over. One of the things I'm enjoying most about this project is that each week I encounter some new aspect of the publishing process I have had (yet again) no experience with. Thus, the process is constantly a challenge, especially because I want things to look right, I want the content to be just right and with the right artwork, etc. I'm learning as I go, but with everyone's input things are constantly moving forward. Its very satisfying nonetheless.

ARTWORK
Speaking of art, the team of artists who have volunteered their time continue to produce quality work. Below are some additional concepts they contributed in the last week.

monk class concept
cover concept 3

entourage gaming

SPONSORSHIPS
I'm very happy to report that we've received another $50 donation from an Individual Sponsor. In addition, Otherworld Miniatures has come through with the $50 in promised Advertising Sponsorship funds! Wohoo! THANK YOU!!! These funds are going to be used to cover the printing costs for the complementary copies of the book that will be sent to the contributing authors and artists. I am honored and humbled that so many folks have pitched in to help support this project; thus far I've managed to raise about $280, which is more than half-way towards my personal goal of raising $500 to help offset the costs of printing. This is simply amazing, since at the start I didn't think I would be able to raise any funds at all.

If you are interested in being an Individual Sponsor, please feel free to use the PayPal link below to donate. Your help is deeply appreciated and will go a long long way towards making this project a reality for everyone involved.

For companies or other RPG industry people - several advertising spots are still available! Please contact me for more information at jonathan DOT jacobs AT gmail DOT com.




Until next week, GAME ON!

January 17, 2009

Around the blogs...

Saturday is the weekly wrap up! Let's review what I've been reading (and not just scanning) this week.
  1. More Firearms for 4the Edition from Key our Cars. "Warhammer Firearms for DnD". This is a good complement to Stargazer's article on new 4E firearms, as well as my own post sometime ago that brought current some ranged weapons from past editions.
  2. More about Skill Challenges. I seem stuck on this topic lately, can't seem to get enough of it. Gamefiend at At-Will kicked off a new series this week, "How to Design a Skill Challenge, Part 1: Theory of Choice". This seemed very timely, since Donny_the_DM posted a new skill challenge in "I need another opinion, can I get a hand?", and then after some input from his readers (including yours truly), he updated his challenge with "...Adrift in a sea of flesh and steel...a 4E skill challenge of survival.". Josh, over at Pair O'Dice Games, also presents a new skill challenge about removing treasure from a dungeon in "Trapped Under Ground With a Whole Lot of Loot". Excellent stuff.
  3. Gaming and the Economy. Well it's a good thing that GenCon is finally scheduled to emerge from bankruptcy, considering that the crappy economy might be a good thing for the gaming industry. Trask, over at LivingDice.com, had a survey recently about this but the results were mixed. I remain hopeful.
  4. New Feats, Spells, Magic Books - this is just a quick link dump of some interesting posts I bookmarked for possible future use
    1. 4e New Magical Items: Tomes of Wondrous Power - overpowered but very cool, from Dicemonkey.com
    2. New Feats: Meta…power? (Metamagic feats for 4E, also from Dicemonkey)
    3. Conversion: Hold Person - I just love this one. Very nicely done IMHO; from Onebadegg.com.
  5. Otherworld Miniatures - thanks to Mike Mearls for giving the heads up about the owner of Otherworld Miniatures, who recently has fallen ill. This 1-man outfit produces some of the best old-school miniatures I've seen, and he also happens to be an Advertising Sponsor for the RPG Blog Anthology I'm working on. So, if you are in the market for some very cool new mini's - jump over there and put an order in for some right now!
  6. Blogging and Self-Publishing - not really RPG related, but I've been doing a ton of reading lately on self-publishing, blogging, career development, etc. Two posts jumped out at me that gave some very excellent advice on these subjects:
    1. Joanna at Confident Writing posts "What Advice Would You Give to New Bloggers?" While I don't really consider myself "new" - I still found this post helped in reminding myself what some of the basics were.
    2. As for self-publishing, this is a big area of research for me, especially because so much of what is out there is extremely biased. Fortunately, David Carnoy at CNET Reviews posted a bit off topic for his tech blog with the post "Self-publishing a book: 25 things you need to know". The article, and the comments, were priceless. Super good article on the subject.
Well, that's about it for today. Have a great weekend!